Roadmap

Stage 1

Concept exploration and development, art design outlines, story outlines, character outlines. Copywriting, story development, graphic design of Ratels. Coding for minting, layers and attributes design, rarity table.

Stage 2

Website design and construction. Social media management strategy debated and finalised. Media management team engaged. Website, Twitter and Discord goes live. Release Ratel Cartel litepaper. Team begin promotional releases of concepts, artwork, content and info to build community.

Stage 3

Solidity coding and smart contracts finalised. Minting date announced, countdown begins. NFT minting and sale on ratelcartel.io Announce minting of weapons. NFT minting and sale of weapons on Ratel cartel.io

Stage 4

Release Tokenomics. Ongoing updates according to changing economics. Introduce in-game currency BEEs and HONEYs tokens. Marketing and promotion for IDO IDO

Stage 5

Establish DAO, liquidity pool for game development allocated from tokenomics. Community engagement on game development, mechanics, economics, and gameplay.

Establish in game marketplace and method for crafting weapons

Game development finished. Beta testing of game In-game vending machines linked to delivery of merchandise.

Game release

Last updated